class Worker extends EventEmitter
A Worker object contains all public information and method about a worker.
In the primary it can be obtained using cluster.workers. In a worker
it can be obtained using cluster.worker.
Similar to the cluster.on('disconnect') event, but specific to this worker.
cluster.fork().on('disconnect', () => { // Worker has disconnected });
This event is the same as the one provided by child_process.fork().
Within a worker, process.on('error') may also be used.
Similar to the cluster.on('exit') event, but specific to this worker.
import cluster from 'node:cluster'; if (cluster.isPrimary) { const worker = cluster.fork(); worker.on('exit', (code, signal) => { if (signal) { console.log(`worker was killed by signal: ${signal}`); } else if (code !== 0) { console.log(`worker exited with error code: ${code}`); } else { console.log('worker success!'); } }); }
const cluster = require('node:cluster'); if (cluster.isPrimary) { const worker = cluster.fork(); worker.on('exit', (code, signal) => { if (signal) { console.log(`worker was killed by signal: ${signal}`); } else if (code !== 0) { console.log(`worker exited with error code: ${code}`); } else { console.log('worker success!'); } }); }
ObjectSimilar to the cluster.on('listening') event, but specific to this worker.
cluster.fork().on('listening', (address) => { // Worker is listening });
cluster.fork().on('listening', (address) => { // Worker is listening });
It is not emitted in the worker.
Similar to the 'message' event of cluster, but specific to this worker.
Within a worker, process.on('message') may also be used.
Here is an example using the message system. It keeps a count in the primary process of the number of HTTP requests received by the workers:
import cluster from 'node:cluster'; import http from 'node:http'; import { availableParallelism } from 'node:os'; import process from 'node:process'; if (cluster.isPrimary) { // Keep track of http requests let numReqs = 0; setInterval(() => { console.log(`numReqs = ${numReqs}`); }, 1000); // Count requests function messageHandler(msg) { if (msg.cmd && msg.cmd === 'notifyRequest') { numReqs += 1; } } // Start workers and listen for messages containing notifyRequest const numCPUs = availableParallelism(); for (let i = 0; i < numCPUs; i++) { cluster.fork(); } for (const id in cluster.workers) { cluster.workers[id].on('message', messageHandler); } } else { // Worker processes have a http server. http.Server((req, res) => { res.writeHead(200); res.end('hello world\n'); // Notify primary about the request process.send({ cmd: 'notifyRequest' }); }).listen(8000); }
const cluster = require('node:cluster'); const http = require('node:http'); const numCPUs = require('node:os').availableParallelism(); if (cluster.isPrimary) { // Keep track of http requests let numReqs = 0; setInterval(() => { console.log(`numReqs = ${numReqs}`); }, 1000); // Count requests function messageHandler(msg) { if (msg.cmd && msg.cmd === 'notifyRequest') { numReqs += 1; } } // Start workers and listen for messages containing notifyRequest for (let i = 0; i < numCPUs; i++) { cluster.fork(); } for (const id in cluster.workers) { cluster.workers[id].on('message', messageHandler); } } else { // Worker processes have a http server. http.Server((req, res) => { res.writeHead(200); res.end('hello world\n'); // Notify primary about the request process.send({ cmd: 'notifyRequest' }); }).listen(8000); }
Similar to the cluster.on('online') event, but specific to this worker.
cluster.fork().on('online', () => { // Worker is online });
It is not emitted in the worker.
worker.disconnect(): cluster.Worker
cluster.Workerworker.In a worker, this function will close all servers, wait for the 'close' event
on those servers, and then disconnect the IPC channel.
In the primary, an internal message is sent to the worker causing it to call
.disconnect() on itself.
Causes .exitedAfterDisconnect to be set.
After a server is closed, it will no longer accept new connections,
but connections may be accepted by any other listening worker. Existing
connections will be allowed to close as usual. When no more connections exist,
see server.close(), the IPC channel to the worker will close allowing it
to die gracefully.
The above applies only to server connections, client connections are not automatically closed by workers, and disconnect does not wait for them to close before exiting.
In a worker, process.disconnect exists, but it is not this function;
it is disconnect().
Because long living server connections may block workers from disconnecting, it
may be useful to send a message, so application specific actions may be taken to
close them. It also may be useful to implement a timeout, killing a worker if
the 'disconnect' event has not been emitted after some time.
if (cluster.isPrimary) { const worker = cluster.fork(); let timeout; worker.on('listening', (address) => { worker.send('shutdown'); worker.disconnect(); timeout = setTimeout(() => { worker.kill(); }, 2000); }); worker.on('disconnect', () => { clearTimeout(timeout); }); } else if (cluster.isWorker) { const net = require('node:net'); const server = net.createServer((socket) => { // Connections never end }); server.listen(8000); process.on('message', (msg) => { if (msg === 'shutdown') { // Initiate graceful close of any connections to server } }); }
booleanThis property is true if the worker exited due to .disconnect().
If the worker exited any other way, it is false. If the
worker has not exited, it is undefined.
The boolean worker.exitedAfterDisconnect allows distinguishing between
voluntary and accidental exit, the primary may choose not to respawn a worker
based on this value.
cluster.on('exit', (worker, code, signal) => { if (worker.exitedAfterDisconnect === true) { console.log('Oh, it was just voluntary – no need to worry'); } }); // kill worker worker.kill();
integerEach new worker is given its own unique id, this id is stored in the
id.
While a worker is alive, this is the key that indexes it in
cluster.workers.
worker.isConnected(): void
This function returns true if the worker is connected to its primary via its
IPC channel, false otherwise. A worker is connected to its primary after it
has been created. It is disconnected after the 'disconnect' event is emitted.
worker.isDead(): void
This function returns true if the worker's process has terminated (either
because of exiting or being signaled). Otherwise, it returns false.
import cluster from 'node:cluster'; import http from 'node:http'; import { availableParallelism } from 'node:os'; import process from 'node:process'; const numCPUs = availableParallelism(); if (cluster.isPrimary) { console.log(`Primary ${process.pid} is running`); // Fork workers. for (let i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('fork', (worker) => { console.log('worker is dead:', worker.isDead()); }); cluster.on('exit', (worker, code, signal) => { console.log('worker is dead:', worker.isDead()); }); } else { // Workers can share any TCP connection. In this case, it is an HTTP server. http.createServer((req, res) => { res.writeHead(200); res.end(`Current process\n ${process.pid}`); process.kill(process.pid); }).listen(8000); }
const cluster = require('node:cluster'); const http = require('node:http'); const numCPUs = require('node:os').availableParallelism(); if (cluster.isPrimary) { console.log(`Primary ${process.pid} is running`); // Fork workers. for (let i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('fork', (worker) => { console.log('worker is dead:', worker.isDead()); }); cluster.on('exit', (worker, code, signal) => { console.log('worker is dead:', worker.isDead()); }); } else { // Workers can share any TCP connection. In this case, it is an HTTP server. http.createServer((req, res) => { res.writeHead(200); res.end(`Current process\n ${process.pid}`); process.kill(process.pid); }).listen(8000); }
worker.kill(signal?): void
string'SIGTERM'This function will kill the worker. In the primary worker, it does this by
disconnecting the worker.process, and once disconnected, killing with
signal. In the worker, it does it by killing the process with signal.
The kill() function kills the worker process without waiting for a graceful
disconnect, it has the same behavior as worker.process.kill().
This method is aliased as worker.destroy() for backwards compatibility.
In a worker, process.kill() exists, but it is not this function;
it is kill().
ChildProcessAll workers are created using child_process.fork(), the returned object
from this function is stored as .process. In a worker, the global process
is stored.
See: Child Process module.
Workers will call process.exit(0) if the 'disconnect' event occurs
on process and .exitedAfterDisconnect is not true. This protects against
accidental disconnection.
worker.send(message, sendHandle?, options?, callback?): boolean
ObjectHandleObjectoptions argument, if present, is an object used to
parameterize the sending of certain types of handles. options supports
the following properties:booleannet.Socket. When true, the socket is kept open in the sending process.
Default: false.FunctionbooleanSend a message to a worker or primary, optionally with a handle.
In the primary, this sends a message to a specific worker. It is identical to
ChildProcess.send().
In a worker, this sends a message to the primary. It is identical to
process.send().
This example will echo back all messages from the primary:
if (cluster.isPrimary) { const worker = cluster.fork(); worker.send('hi there'); } else if (cluster.isWorker) { process.on('message', (msg) => { process.send(msg); }); }