class Domain extends EventEmitter
The Domain class encapsulates the functionality of routing errors and
uncaught exceptions to the active Domain object.
To handle the errors that it catches, listen to its 'error' event.
ArrayAn array of event emitters that have been explicitly added to the domain.
domain.add(emitter): void
EventEmitterExplicitly adds an emitter to the domain. If any event handlers called by
the emitter throw an error, or if the emitter emits an 'error' event, it
will be routed to the domain's 'error' event, just like with implicit
binding.
If the EventEmitter was already bound to a domain, it is removed from that
one, and bound to this one instead.
domain.bind(callback): Function
The returned function will be a wrapper around the supplied callback
function. When the returned function is called, any errors that are
thrown will be routed to the domain's 'error' event.
const d = domain.create(); function readSomeFile(filename, cb) { fs.readFile(filename, 'utf8', d.bind((er, data) => { // If this throws, it will also be passed to the domain. return cb(er, data ? JSON.parse(data) : null); })); } d.on('error', (er) => { // An error occurred somewhere. If we throw it now, it will crash the program // with the normal line number and stack message. });
domain.enter(): void
The enter() method is plumbing used by the run(), bind(), and
intercept() methods to set the active domain. It sets domain.active and
process.domain to the domain, and implicitly pushes the domain onto the domain
stack managed by the domain module (see domain.exit() for details on the
domain stack). The call to enter() delimits the beginning of a chain of
asynchronous calls and I/O operations bound to a domain.
Calling enter() changes only the active domain, and does not alter the domain
itself. enter() and exit() can be called an arbitrary number of times on a
single domain.
domain.exit(): void
The exit() method exits the current domain, popping it off the domain stack.
Any time execution is going to switch to the context of a different chain of
asynchronous calls, it's important to ensure that the current domain is exited.
The call to exit() delimits either the end of or an interruption to the chain
of asynchronous calls and I/O operations bound to a domain.
If there are multiple, nested domains bound to the current execution context,
exit() will exit any domains nested within this domain.
Calling exit() changes only the active domain, and does not alter the domain
itself. enter() and exit() can be called an arbitrary number of times on a
single domain.
domain.intercept(callback): Function
This method is almost identical to domain.bind(callback). However, in
addition to catching thrown errors, it will also intercept Error
objects sent as the first argument to the function.
In this way, the common if (err) return callback(err); pattern can be replaced
with a single error handler in a single place.
const d = domain.create(); function readSomeFile(filename, cb) { fs.readFile(filename, 'utf8', d.intercept((data) => { // Note, the first argument is never passed to the // callback since it is assumed to be the 'Error' argument // and thus intercepted by the domain. // If this throws, it will also be passed to the domain // so the error-handling logic can be moved to the 'error' // event on the domain instead of being repeated throughout // the program. return cb(null, JSON.parse(data)); })); } d.on('error', (er) => { // An error occurred somewhere. If we throw it now, it will crash the program // with the normal line number and stack message. });
domain.remove(emitter): void
EventEmitterThe opposite of domain.add(emitter). Removes domain handling from the
specified emitter.
domain.run(fn, ...args?): void
Run the supplied function in the context of the domain, implicitly binding all event emitters, timers, and low-level requests that are created in that context. Optionally, arguments can be passed to the function.
This is the most basic way to use a domain.
const domain = require('node:domain'); const fs = require('node:fs'); const d = domain.create(); d.on('error', (er) => { console.error('Caught error!', er); }); d.run(() => { process.nextTick(() => { setTimeout(() => { // Simulating some various async stuff fs.open('non-existent file', 'r', (er, fd) => { if (er) throw er; // proceed... }); }, 100); }); });
In this example, the d.on('error') handler will be triggered, rather
than crashing the program.